TypeScript Example
/**
* Chain of Responsibility Design Pattern
*
* Intent: Lets you pass requests along a chain of handlers. Upon receiving a
* request, each handler decides either to process the request or to pass it to
* the next handler in the chain.
*/
/**
* The Handler interface declares a method for building the chain of handlers.
* It also declares a method for executing a request.
*/
interface Handler {
setNext(handler: Handler): Handler;
handle(request: string): string;
}
/**
* The default chaining behavior can be implemented inside a base handler class.
*/
abstract class AbstractHandler implements Handler {
private nextHandler: Handler;
public setNext(handler: Handler): Handler {
this.nextHandler = handler;
// Returning a handler from here will let us link handlers in a
// convenient way like this:
// monkey.setNext(squirrel).setNext(dog);
return handler;
}
public handle(request: string): string {
if (this.nextHandler) {
return this.nextHandler.handle(request);
}
return null;
}
}
/**
* All Concrete Handlers either handle a request or pass it to the next handler
* in the chain.
*/
class MonkeyHandler extends AbstractHandler {
public handle(request: string): string {
if (request === "Banana") {
return `Monkey: I'll eat the ${request}.`;
}
return super.handle(request);
}
}
class SquirrelHandler extends AbstractHandler {
public handle(request: string): string {
if (request === "Nut") {
return `Squirrel: I'll eat the ${request}.`;
}
return super.handle(request);
}
}
class DogHandler extends AbstractHandler {
public handle(request: string): string {
if (request === "MeatBall") {
return `Dog: I'll eat the ${request}.`;
}
return super.handle(request);
}
}
/**
* The client code is usually suited to work with a single handler. In most
* cases, it is not even aware that the handler is part of a chain.
*/
function clientCode(handler: Handler) {
const foods = ["Nut", "Banana", "Cup of coffee"];
for (const food of foods) {
console.log(`Client: Who wants a ${food}?`);
const result = handler.handle(food);
if (result) {
console.log(` ${result}`);
} else {
console.log(` ${food} was left untouched.`);
}
}
}
/**
* The other part of the client code constructs the actual chain.
*/
const monkey = new MonkeyHandler();
const squirrel = new SquirrelHandler();
const dog = new DogHandler();
monkey.setNext(squirrel).setNext(dog);
/**
* The client should be able to send a request to any handler, not just the
* first one in the chain.
*/
console.log("Chain: Monkey > Squirrel > Dog\n");
clientCode(monkey);
console.log("");
console.log("Subchain: Squirrel > Dog\n");
clientCode(squirrel);
Chain: Monkey > Squirrel > Dog
Client: Who wants a Nut?
Squirrel: I'll eat the Nut.
Client: Who wants a Banana?
Monkey: I'll eat the Banana.
Client: Who wants a Cup of coffee?
Cup of coffee was left untouched.
Subchain: Squirrel > Dog
Client: Who wants a Nut?
Squirrel: I'll eat the Nut.
Client: Who wants a Banana?
Banana was left untouched.
Client: Who wants a Cup of coffee?
Cup of coffee was left untouched.