Swift Example
/// Observer Design Pattern
///
/// Intent: Lets you define a subscription mechanism to notify multiple objects
/// about any events that happen to the object they're observing.
///
/// Note that there's a lot of different terms with similar meaning associated
/// with this pattern. Just remember that the Subject is also called the
/// Publisher and the Observer is often called the Subscriber and vice versa.
/// Also the verbs "observe", "listen" or "track" usually mean the same thing.
///
/// Swift language has multiple ways of implementing the Observer pattern:
///
/// - KVO. Here is an example of how to implement it in a dozen lines of code:
/// https://www.objc.io/blog/2018/04/24/bindings-with-kvo-and-keypaths/
///
/// - NotificationCenter
/// https://developer.apple.com/documentation/foundation/notificationcenter
///
/// - RxSwift:
/// https://github.com/ReactiveX/RxSwift
///
/// In this example we'll implement a custom observer from scratch.
import XCTest
/// The Subject owns some important state and notifies observers when the state
/// changes.
class Subject {
/// For the sake of simplicity, the Subject's state, essential to all
/// subscribers, is stored in this variable.
var state: Int = { return Int(arc4random_uniform(10)) }()
/// @var array List of subscribers. In real life, the list of subscribers
/// can be stored more comprehensively (categorized by event type, etc.).
private lazy var observers = [Observer]()
/// The subscription management methods.
func attach(_ observer: Observer) {
print("Subject: Attached an observer.\n")
observers.append(observer)
}
func detach(_ observer: Observer) {
if let idx = observers.firstIndex(where: { $0 === observer }) {
observers.remove(at: idx)
print("Subject: Detached an observer.\n")
}
}
/// Trigger an update in each subscriber.
func notify() {
print("Subject: Notifying observers...\n")
observers.forEach({ $0.update(subject: self)})
}
/// Usually, the subscription logic is only a fraction of what a Subject can
/// really do. Subjects commonly hold some important business logic, that
/// triggers a notification method whenever something important is about to
/// happen (or after it).
func someBusinessLogic() {
print("\nSubject: I'm doing something important.\n")
state = Int(arc4random_uniform(10))
print("Subject: My state has just changed to: \(state)\n")
notify()
}
}
/// The Observer protocol declares the update method, used by subjects.
protocol Observer: class {
func update(subject: Subject)
}
/// Concrete Observers react to the updates issued by the Subject they had been
/// attached to.
class ConcreteObserverA: Observer {
func update(subject: Subject) {
if subject.state < 3 {
print("ConcreteObserverA: Reacted to the event.\n")
}
}
}
class ConcreteObserverB: Observer {
func update(subject: Subject) {
if subject.state >= 3 {
print("ConcreteObserverB: Reacted to the event.\n")
}
}
}
/// Let's see how it all works together.
class ObserverConceptual: XCTestCase {
func testObserverConceptual() {
let subject = Subject()
let observer1 = ConcreteObserverA()
let observer2 = ConcreteObserverB()
subject.attach(observer1)
subject.attach(observer2)
subject.someBusinessLogic()
subject.someBusinessLogic()
subject.detach(observer2)
subject.someBusinessLogic()
}
}
Subject: Attached an observer.
Subject: Attached an observer.
Subject: I'm doing something important.
Subject: My state has just changed to: 4
Subject: Notifying observers...
ConcreteObserverB: Reacted to the event.
Subject: I'm doing something important.
Subject: My state has just changed to: 2
Subject: Notifying observers...
ConcreteObserverA: Reacted to the event.
Subject: Detached an observer.
Subject: I'm doing something important.
Subject: My state has just changed to: 8
Subject: Notifying observers...