Template Example
/// Template Method Design Pattern
///
/// Intent: Defines the skeleton of an algorithm in the superclass but lets
/// subclasses override specific steps of the algorithm without changing its
/// structure.
import XCTest
/// The Abstract Protocol and its extension defines a template method that
/// contains a skeleton of some algorithm, composed of calls to (usually)
/// abstract primitive operations.
///
/// Concrete subclasses should implement these operations, but leave the
/// template method itself intact.
protocol AbstractProtocol {
/// The template method defines the skeleton of an algorithm.
func templateMethod()
/// These operations already have implementations.
func baseOperation1()
func baseOperation2()
func baseOperation3()
/// These operations have to be implemented in subclasses.
func requiredOperations1()
func requiredOperation2()
/// These are "hooks." Subclasses may override them, but it's not mandatory
/// since the hooks already have default (but empty) implementation. Hooks
/// provide additional extension points in some crucial places of the
/// algorithm.
func hook1()
func hook2()
}
extension AbstractProtocol {
func templateMethod() {
baseOperation1()
requiredOperations1()
baseOperation2()
hook1()
requiredOperation2()
baseOperation3()
hook2()
}
/// These operations already have implementations.
func baseOperation1() {
print("AbstractProtocol says: I am doing the bulk of the work\n")
}
func baseOperation2() {
print("AbstractProtocol says: But I let subclasses override some operations\n")
}
func baseOperation3() {
print("AbstractProtocol says: But I am doing the bulk of the work anyway\n")
}
func hook1() {}
func hook2() {}
}
/// Concrete classes have to implement all abstract operations of the base
/// class. They can also override some operations with a default implementation.
class ConcreteClass1: AbstractProtocol {
func requiredOperations1() {
print("ConcreteClass1 says: Implemented Operation1\n")
}
func requiredOperation2() {
print("ConcreteClass1 says: Implemented Operation2\n")
}
func hook2() {
print("ConcreteClass1 says: Overridden Hook2\n")
}
}
/// Usually, concrete classes override only a fraction of base class'
/// operations.
class ConcreteClass2: AbstractProtocol {
func requiredOperations1() {
print("ConcreteClass2 says: Implemented Operation1\n")
}
func requiredOperation2() {
print("ConcreteClass2 says: Implemented Operation2\n")
}
func hook1() {
print("ConcreteClass2 says: Overridden Hook1\n")
}
}
/// The client code calls the template method to execute the algorithm. Client
/// code does not have to know the concrete class of an object it works with, as
/// long as it works with objects through the interface of their base class.
class Client {
// ...
static func clientCode(use object: AbstractProtocol) {
// ...
object.templateMethod()
// ...
}
// ...
}
/// Let's see how it all works together.
class TemplateMethodConceptual: XCTestCase {
func test() {
print("Same client code can work with different subclasses:\n")
Client.clientCode(use: ConcreteClass1())
print("\nSame client code can work with different subclasses:\n")
Client.clientCode(use: ConcreteClass2())
}
}
Same client code can work with different subclasses:
AbstractProtocol says: I am doing the bulk of the work
ConcreteClass1 says: Implemented Operation1
AbstractProtocol says: But I let subclasses override some operations
ConcreteClass1 says: Implemented Operation2
AbstractProtocol says: But I am doing the bulk of the work anyway
ConcreteClass1 says: Overridden Hook2
Same client code can work with different subclasses:
AbstractProtocol says: I am doing the bulk of the work
ConcreteClass2 says: Implemented Operation1
AbstractProtocol says: But I let subclasses override some operations
ConcreteClass2 says: Overridden Hook1
ConcreteClass2 says: Implemented Operation2
AbstractProtocol says: But I am doing the bulk of the work anyway